Degree: Doctor

Affiliation(s):

CETAPS - FLUP

CIQUP - FCUP

Bio

Luciano Moreira was born in Porto in 1982. He received his PhD in Digital Media from the University of Porto in 2021. He studied at the University of Coimbra, where he got his degree in Psychology in 2005, and at the University of Porto, where he earned his MSc in Psychology in 2012. He is a researcher at the Faculdade de Letras da Universidade do Porto, an integrated member of CETAPS, a collaborator member of CIQUP (RG5 - Education, Science Communication and Society), and a partner teacher at the Faculdade de Engenharia da Universidade do Porto where he teaches Research Methodologies in the Master in Multimedia. He has published 14 papers in international, peer-reviewed journals, around 30 conference papers, and coauthored two books, and four book chapters. Since 2023/24, he has been a member of the Scientific Board of the International Joint PhD in Social Representations, Culture and Communication, coordinated by Sapienza - Università di Roma, jointly developed with the University of Iasi (Romania) and Pécs (Hungary), in representation of the Faculty of Arts and Humanities of the University of Porto. His areas of interest include digital humanities, science communication, science and technology studies, social representations, transports, and scientific research methods.

Projects
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Publications
Showing 5 latest publications. Total publications: 34
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1. Roundtable: The Digital Humanities: A Common Ground for Experimentation, Ceia, C; Vieira, F; Boschetti, F; Geißler, N; Pinela, J; Moreira, L Souza, R; Pięta, H; Benison, L; Faustino, JR in Via Panoramica: Revista de Estudos Anglo-Americanos, 2024, Volume: 13, 
Article,  Indexed in: crossref  DOI: 10.21747/2182-9934/via13_2t1 P-017-VD2

2. WS: Looking From a Distance An approach to text analysis with R, Moreira, L Ferreira, F; Pinela, J; Faustino, JR; Souza, R; Kobaliani, L; Vigas, TB; Colbaia, L in Via Panoramica: Revista de Estudos Anglo-Americanos, 2024, Volume: 13, 
Article,  Indexed in: crossref  DOI: 10.21747/2182-9934/via13_2w2 P-017-VD3
Abstract <jats:p>In this workshop, we explored a research example on the field of utopian studies and, within it, feminist criticism to illustrate text analysis with R language using metadata from the Lyman Tower Sargent Bibliography. Participants were introduced to the research topic, the R Studio environment, and guided through the iterative process of text analysis (word frequency and network analysis) with the Quanteda library. We aimed to show that visualizations are, more than results, part of a process that triggers new, more complex research questions</jats:p>

3. Mapping Travel Writing: A Critical Digital Humanities Perspective, Moreira, L Castanheira, MZ in Digital Humanities Looking at the World: Exploring Innovative Approaches and Contributions to Society, 2024,
Book Chapter,  Indexed in: crossref, scopus, unpaywall  DOI: 10.1007/978-3-031-48941-9_10 P-010-9YE
Abstract Travel writing reflects placed subjective human experience and participates in the collective processes of assembling stable, consensual, or polemical geographical entities and identities. In this chapter, we reflect on the contributions of Critical Digital Humanities to the communication of travel writing studies. Using R language, we are exploring the Anglophone Travelers in Portugal databases—which provide annotated information on almost 200 foreigner travel accounts in English published since the eighteenth century—to visualize geographical entities, analyze topics, and design visualization tools for non-expert audiences. In the process, four contributions of Critical Digital Humanities became evident. First, toponymical and semantic sources of ambiguity require us to develop a strong understanding of data as an artifact or capta (Drucker, Digital Humanities Quarterly, vol. 5, no. 1, pp. 1–21, 2011) construed in the annotating process that may affect the accuracy of automatic geocoding and processing based on named entity recognition. Critical digital humanist scholars, even if aware of such issues, lack creative solutions to express ambiguity as informative per se of the liquid nature of social labeling. Second, digital humanities open doors to enhanced interactivity (for instance, web applications) but require thoughtful, parsimonious solutions to express complexity which raises issues related to minimal computing (Risam and Gil, Digital Humanities Quarterly, vol. 16, no. 2, 2022). Third, Critical Digital Humanities helped to understand that communicating foreign perspectives may impact the audiences’ understanding of the traveled territory, but also of the travelers as an exogroup, a social category built on stereotyped views. Fourth, Critical Digital Humanities allowed us to better communicate the entangled nature of traveling and socio-historical circumstances. The challenge is to use such information to promote meaningful, centrifugal travel experiences rather than centripetal, massive travel itineraries. In the future, the project aims to grow via participatory citizen science (crowdsourcing) and to extend its scope to online digital sources related to travel (for instance, blogs). These new steps will foster the need to examine web scraping and text cleaning techniques and develop suitable storytelling approaches to engage people and create narratives that reflect their inputs in a critical way. © The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerland AG 2024.

4. Spotlighting distraction in artificial intelligence driver assistance systems, Cardoso, B; Moreira, L Lobo, A; Ferreira, S in AHFE International, 2023, ISSN: 2771-0718, 
Proceedings Paper,  Indexed in: crossref, unpaywall  DOI: 10.54941/ahfe1002852 P-00X-W5N
Abstract <jats:p>As artificial intelligence driver monitoring systems gain momentum in intelligent mobility, it is critical to analyse how distraction is defined and induced. This systematic review was specifically focused on studies conducted in driving simulators. A Boolean query was iteratively developed to retrieve articles from Scopus that fulfil the following criteria: (1) being an empirical study, (2) addressing driver distraction, (3) using a driving simulator, (4) aiming at developing an artificial intelligence monitoring system. After screening, 34 articles remained and were analysed according to four general themes: definition of distraction, characteristics of the scenarios used in the driving simulator, sampling of participants, and procedures. Results showed that the most common definitions of distraction consider it as a shift in the driver’s attention towards a secondary task, which implicates in a degradation of the execution of the primary task (i.e., driving the vehicle), and, consequently, a reduction in driving safety. Most articles described the scenarios used in the simulator in greater detail and, in some cases, variations in traffic density, visibility, and environmental conditions were observed. Furthermore, scripted critical events in the scenario (e.g., car in front of the participant breaking) were also used. Recruitment and samples varied greatly between studies, with the smallest population consisting of two and the largest of 97 participants. Despite the sample size, participants still needed to meet eligibility criteria such as having a driver’s license, possessing minimum driving experience, health prerequisites, being part of a specific group, age, and gender. Procedures and tasks were not always described in detail. However, several studies described an initial moment where participants could familiarize themselves with the simulator without taking measurements, while fewer reported that participants were allowed to familiarize themselves with the tasks. Session length varied from eight to 90 minutes. Regarding the operationalization of distraction in experiments, some studies required drivers to perform a single type of distraction-inducing task (mental calculations, use of In-Vehicle Information System (IVIS), cell phone operation, and manual tasks) with varying difficulty levels. Still, most studies relied on a combination of different tasks, such as cell phone use, physical tasks (e.g., drinking, moving objects, and applying makeup), and IVIS use. Results showed studies favour the description of the digital systems over the experiment design and procedures and a preference for locating the studies at the individual level of analysis, precluding a broader understanding of human behaviour as socially constructed and signified. We argue that articulation with higher levels of analysis would bring relevant explanations for actual road behaviour and personal and social factors should be considered when developing driver monitoring systems aimed at reducing distraction. Our results may assist future studies within the same scope, guiding the definition of effective experimental designs to test artificial intelligence driving monitoring systems, while contributing to a more holistic understanding of driver’s behaviour.</jats:p>

5. Requirements and expectations for truck platooning - a multidisciplinary perspective, Pedro Duarte, S; Cunha, L; Moreira, L Ferreira, S; Lobo, A in Safety Management and Human Factors, 2023, ISSN: 2771-0718, 
Proceedings Paper,  Indexed in: crossref, unpaywall  DOI: 10.54941/ahfe1003072 P-00Y-NPQ
Abstract <jats:p>Recent developments in vehicle automation are leading a paradigm change in respect to mobility of goods and people. Pushed by environmental concerns, researchers and practitioners seek new and innovative solutions. Nevertheless, the challenge of sustainable transport does not end with the use of clean fuels, as faster, cheaper, and more efficient transport is still desired by operators. The concepts behind truck automation and truck platooning technologies present potential for operations management efficiency and cost reduction. On the other hand, as drivers are still the main piece on a safe and efficient transport system, their working conditions must be ensured. Therefore, a multidisciplinary perspective on truck platooning is required, comprising the view of all the stakeholders involved in the development of safe and easily adopted technologies. In the context of the project TRAIN, we have developed exploratory research towards understanding and mapping the requirements for deploying truck platooning technology. Through a qualitative research, based on focus groups, we have identified three main areas of requirements from logistics companies: (i) labor, (ii) safety and liability, and (iii) transport and logistics. The analysis also showed that these areas are related to three research domains: (i) human factors and human-machine interaction, (ii) operations research and management, and (iii) policy and regulation.</jats:p>